Modification History
Release |
Comments |
Release 1 |
This Unit first released with TAE10 Training and Education Training Package version 3.0. |
Unit Descriptor
This unit describes the performance outcomes, skills and knowledge required to establish a social media learning community to provide the essential skills for contemporary learning for people engaging in the world of work in a global environment.
Application of the Unit
This unit applies to educators taking a leadership position in using social networking as a mode for e-learning to facilitate learning.
This mode promotes constructivist learning, knowledge transfer and problem-solving skills highly relevant in a contemporary age. Connectivism, and the contribution of the collective through online communities, put learners at ease to engage in web-based learning and empower them to perform as confident members of the workforce and community.
The unit may relate to learning activities in an educational institution.
Licensing/Regulatory Information
No licensing, legislative, regulatory or certification requirements apply to this unit at the time of endorsement.
Pre-Requisites
Not applicable.
Employability Skills Information
This unit contains employability skills.
Elements and Performance Criteria Pre-Content
ELEMENT |
PERFORMANCE CRITERIA |
Elements describe the essential outcomes of a unit of competency. |
Performance criteria describe the performance needed to demonstrate achievement of the element. Where bold italicised text is used, further information is detailed in the required skills and knowledge section and the range statement. Assessment of performance is to be consistent with the evidence guide. |
Elements and Performance Criteria
Element |
Performance Criteria |
1. Identify and recommend appropriate environment for particular e-learning task |
1.1 Analyse and evaluate appropriate learning theories for different forms of e-learning 1.2 Research appropriate sources of information and use research findings to understand the online environments available for the e-learning task 1.3 Analyse and evaluate proposed e-learning task specifications to determine possible online environments 1.4 Establish and justify the recommended social media environment and organisational requirements suitable for the learning task |
2. Plan the implementation of the selected social media environment |
2.1 Analyse and evaluate the critical success factors of social networking to determine the best fit for the e-learning task 2.2 Identify the learner and learner styles for which the social networking application is suitable 2.3 Prepare and document project management tasks, milestones, dependencies, resourcing, constraints and timelines for the appropriate learning models 2.4 Gather data and prepare a report with data visualisation tools to present the planned effectiveness of implementation and instructional design principles 2.5 Research and present documentation on the current legislation for use of social media protocols, policies and risks in the planning for the online social media environment |
3. Implement and evaluate the selected social media community |
3.1 Initiate, progress and establish the implementation of the selected social media community 3.2 Identify the attributes of champion users and their training techniques , and promote them to build a dynamic social media environment 3.3 Establish evaluation criteria as key performance indicators (KPIs) and measure the effectiveness of the implementation of the selected social media technologies 3.4 Incorporate a regular reflection, review and report of the evaluation to inform refinement of KPIs |
4. Design and establish strategies to sustain the social media community |
4.1 Estimate the longevity and nature of the community 4.2 Establish a plan using e-learning resources to encourage broad participation in social networking for learning 4.3 Establish the steps to develop a self-sustaining community, and then implement and document them 4.4 Identify social media community members and develop recruitment strategies |
Required Skills and Knowledge
This section describes the skills and knowledge required for this unit.
Required skills
- communication skills to:
- brainstorm a flexible approach to problem solving
- build a shared sense of community
- collaborate and work with learners and subject matter experts
- identify attributes of learners and champions to sustain a dynamic interaction
- initiate and facilitate synchronous and asynchronous communication
- conduct information sharing among a diverse range of learners
- planning and organising skills to:
- analyse and identify suitable learning practice for diverse learner participation
- evaluate effectiveness and quality of community interaction and resources
- implement a strategic plan to build effective online community environments
- monitor group and individual interactions
- review, report, action and communicate to social media community
- technology skills to:
- assess and report on suitability of social media tools
- build archival trails and resource repository
- conduct online feedback mechanisms that enable rich content
- design online community elements, including web applications and dynamic content
- explore the options of free and customised social media applications
- implement a range of appropriate learning strategies, and teaching and assessment methods
- recommend technology for individual learning styles and practice
- use elements and variety of social media software for uptake by a specific social media community.
Required knowledge
- agreed criteria for assessment of online content and rate
- content repositories relevant to specific community to build resources
- differences between social media communities for education, industry, business and government
- identifying features of a range of learning styles and how to map them to relevant social media tools
- key features of budgeting and cost-benefit analysis
- learner/individual community learning requirements
- options for the presentation of learning materials
- process for assessing quality of dynamic interaction
- processes for transferring and sharing knowledge with learners
- range of assessment tools relevant to social media community activities
- relevant repository of knowledge that can be shared
- skills of champions and mentors
- steps required to build an online social media community
- strategies to build effective interaction using ICT
- tangible and intangible elements of an online social media community.
Evidence Guide
The Evidence Guide provides advice on assessment and must be read in conjunction with the performance criteria, required skills and knowledge, range statement and the Assessment Guidelines for the Training Package.
Overview of assessment |
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Critical aspects for assessment and evidence required to demonstrate competency in this unit |
Evidence of the following is essential:
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Context of and specific resources for assessment |
Assessment must ensure:
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Method of assessment |
A range of assessment methods should be used to assess practical skills and knowledge. The following examples are appropriate for this unit:
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Guidance information for assessment |
Holistic assessment with other units relevant to the industry sector, workplace and job role is recommended, for example:
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Range Statement
The range statement relates to the unit of competency as a whole. It allows for different work environments and situations that may affect performance. Bold italicised wording, if used in the performance criteria, is detailed below. Essential operating conditions that may be present with training and assessment (depending on the work situation, needs of the candidate, accessibility of the item, and local industry and regional contexts) may also be included.
Appropriate learning theories may include: |
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Forms of e-learning may vary with: |
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Research findings may be compiled through: |
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Online environments may include: |
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Organisational requirements may include: |
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Social networking may include: |
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Learner styles may include: |
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Constraints relating to organisation's e-learning systems and resources may include: |
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Learning models may include: |
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Data visualisation may include: |
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Instructional design principles may include: |
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Current legislation may include: |
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Policies and risks may include: |
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Champion users may include: |
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Training techniques may include: |
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Longevity may include: |
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Nature may include: |
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E-learning resources may include: |
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Social media community members may include: |
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Recruitment strategies involve: |
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Unit Sector(s)
Delivery and facilitation