Modification History
Not Applicable
Unit Descriptor
This unit describes the performance outcomes, skills and knowledge required to teach and develop overarching game strategy and player tactics to an intermediate level. It requires the ability to plan, conduct and evaluate drills, activities, and games which focus on player development of the intermediate level tactics of Rugby League.
Application of the Unit
This unit applies to those coaches known as International Games Coaches because they develop Rugby League skills for players involved in Rugby League competitions using the using the International Laws of Rugby League. This level of coach, operating with some level of autonomy, plans and implements training sessions and games to develop intermediate level Rugby League tactics and game strategy for youth teams at a high school and community level.
International Games Coaches include coaches of Rugby League club teams 13 years to open age, teachers and coaches of high school representative teams and players assisting at skills clinics and camps.
Licensing/Regulatory Information
The Australian Rugby League (ARL) governs the game of Rugby League in Australia through its network of affiliated Leagues and Clubs. Clubs of any type must adhere to prescribed ARL policies in order to participate in Rugby League competitions at any level. Clubs are required to engage only coaches who are accredited through the ARL's National Coaching Accreditation Scheme (NCAS).
The ARL has specific training and assessment requirements for the industry accreditation of coaches. Those developing training and assessment to support this unit should undertake consultation with the ARL, acting as the industry occupational registration body, to determine any specific requirements for courses, trainers and assessors and any partnership arrangements which could facilitate RPL for candidates to achieve coach registration status as an International Games Coach.
Pre-Requisites
Nil
Employability Skills Information
This unit contains employability skills.
Elements and Performance Criteria Pre-Content
Elements and Performance Criteria
ELEMENT |
PERFORMANCE CRITERIA |
Elements describe the essential outcomes of a unit of competency. |
Performance criteria describe the performance needed to demonstrate achievement of the element. Where bold italicised text is used, further information is detailed in the required skills and knowledge section and the range statement. Assessment of performance is to be consistent with the evidence guide. |
1. Develop a game strategy and plan player and team tactics. |
1.1. Identify and assess participants' needs and characteristics to plan a tailored game strategy and player tactics. 1.2. Develop a game strategy suitable for intermediate level players which targets the strengths and weaknesses of the team and individual players. 1.3. Plan the use of individual and team tactics to counter strengths and maximise weaknesses of opposition players. |
2. Plan Rugby League sessions to develop player tactics and game strategy to an intermediate level. |
2.1. Identify and assess participants' readiness and current knowledge of Rugby League game strategy and tactics to determine session aims and objectives . 2.2. Develop a session plan to meet the needs of players at an intermediate level in accordance with relevant regulations , organisational policies and procedures . 2.3. Identify risks and incorporate safety procedures to manage the risks associated with Rugby League drills , activities and games . 2.4. Select and access location , equipment and resources according to organisational policies and procedures, and check to ensure safety and suitability. |
3. Brief players in game strategy and tactics. |
3.1. Communicate instructions and relevant information in a manner clearly understandable to participants at an intermediate level. 3.2. Inform participants of known and anticipated risks , safety procedures, responsible, safe and appropriate behaviour and the International Laws of Rugby League. 3.3. Discuss, clarify and establish a suitable communication system to promote teamwork while participating in drills, activities and games. 3.4. Advise procedures for dealing with emergency and non-routine situations. 3.5. Prepare players for intermediate Rugby League games by using effective and appropriate psychological techniques for intermediate level players. 3.6. Encourage participants to ask questions and seek feedback during the briefing and the session. |
4. Conduct Rugby League drills, activities and games to develop player tactics and game strategy to an intermediate level. |
4.1. Use teaching and coaching techniques appropriate to the needs of participants to develop players' tactical skills in intermediate attack and defence activities and to impart required player knowledge . 4.2. Conduct the coaching session according to accepted best practice in Rugby League coaching and appropriate endorsed standards promoted by sporting organisations . 4.3. Conduct warm-up and introductory activities for participants to reduce the risk of injury. 4.4. Monitor individual participant's performance and maintain effective communication during intermediate Rugby League drills, activities and games. 4.5. Observe participants during intermediate Rugby League drills, activities and games, and adjust or refine individual or group technique as required. 4.6. Conduct in -game analysis and implement relevant adjustments where required. 4.7. Allow time for, and conduct, cool down activities at the end of the session. |
5. De-brief players and evaluate the success of the session. |
5.1. Inform participants of additional opportunities to further develop their player tactics to an intermediate level and improve participation in the game strategy. 5.2. Provide opportunities for participants to identify their personal progress and satisfaction with the session, and encourage their feedback and questioning. 5.3. Evaluate relevant aspects of the intermediate Rugby League session and review the level of learning achieved. 5.4. Analyse individual and team performance and identify areas for improvement in developing game strategies and players' tactical performance. |
Required Skills and Knowledge
This section describes the skills and knowledge required for this unit. |
Required skills |
|
Required knowledge |
|
Evidence Guide
The evidence guide provides advice on assessment and must be read in conjunction with the performance criteria, required skills and knowledge, range statement and the Assessment Guidelines for the Training Package. |
|
Overview of assessment |
|
Critical aspects for assessment and evidence required to demonstrate competency in this unit |
Evidence of the following is essential:
|
Context of and specific resources for assessment |
Assessment must also ensure access to:
|
Method of assessment |
A range of assessment methods should be used to assess practical skills and knowledge. The following examples are appropriate for this unit:
Holistic assessment with other units relevant to the industry sector, workplace and job role is recommended, for example:
|
Range Statement
The range statement relates to the unit of competency as a whole. It allows for different work environments and situations that may affect performance. Bold italicised wording, if used in the performance criteria, is detailed below. Essential operating conditions that may be present with training and assessment (depending on the work situation, needs of the candidate, accessibility of the item, and local industry and regional contexts) may also be included. |
|
Participants' needs and characteristics may relate to : |
|
Game strategy may involve: |
|
Strengths and weaknesses may relate to: |
|
Tactics may involve: |
|
Readiness may involve: |
|
Session aims and objectives may include: |
|
Session plan may include: |
|
Regulations may relate to: |
|
Organisational policies and procedures may involve: |
|
Safety procedures may include: |
|
Drills , activities may involve: |
|
Games may include: |
|
Location may include: |
|
Equipment may include: |
|
Resources may include: |
|
Relevant information may relate to: |
|
Risks may include: |
|
Communication systems may include: |
|
Psychological techniques may include: |
|
Teaching and coaching techniques may include: |
|
Required player knowledge may include: |
|
Accepted best practice in Rugby League coaching may include: |
|
Endorsed standards may include: |
|
Participant's performance may include: |
|
In -game analysis may include: |
|
Relevant aspects may include: |
|
Unit Sector(s)
Sport
Competency Field
Rugby League