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Qualification details

CUV40103 - Certificate IV in Visual Arts and Contemporary Craft (Release 1)

Summary

Usage recommendation:
Superseded
Mapping:
MappingNotesDate
Is superseded by CUV40111 - Certificate IV in Visual ArtsThis qualification replaces CUV40103 Certificate IV in Visual Arts and Contemporary Craft. Title of qualification simplified CUVCOR04B Originate concept for own work and conduct critical discourse changed to be CUVPRP405A Develop and discuss ideas for own creative work New holistic studio practice unit CUVPRP401A Realise a creative project included in core CUVPRP404A Develop self as artist included in core Core units increased from 4 to 6 Overall number of units reduced from 18 to 15 11/Oct/2011

Releases:
ReleaseRelease date
1 1 (this release) 18/Apr/2008

Units of competency

CodeSort Table listing Units of Competency by the Code columnTitleSort Table listing Units of Competency by the Title columnUsage RecommendationSort Table listing Units of Competency by the Usage Recommendation columnEssentialSort Table listing Units of Competency by the Essential column
CUVDES04B - Integrate colour theory and design processes in response to a briefIntegrate colour theory and design processes in response to a briefSupersededN/A
CUVCRS03B - Produce computer-aided drawingsProduce computer-aided drawingsSupersededN/A
CUSADM01A - Purchase or hire equipment/suppliesPurchase or hire equipment/suppliesDeletedN/A
CUVCRS02B - Select sites and plan workSelect sites and plan workSupersededN/A
CUVVSP52B - Research and experiment with techniques to produce sculptureResearch and experiment with techniques to produce sculptureSupersededN/A
CUVVSP13B - Research and experiment with techniques for digital image enhancement and manipulationResearch and experiment with techniques for digital image enhancement and manipulationSupersededN/A
CUVCRS11B - Select and prepare work for exhibitionSelect and prepare work for exhibitionSupersededN/A
CUVCOR09B - Select and apply drawing techniques and media to represent and communicate the conceptSelect and apply drawing techniques and media to represent and communicate the conceptSupersededN/A
CUVVSP22B - Research and experiment with techniques to produce glass workResearch and experiment with techniques to produce glass workSupersededN/A
BSBDIV301A - Work effectively with diversityWork effectively with diversitySupersededN/A
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Classifications

SchemeCodeClassification value
ANZSCO Identifier 211400 Visual Arts And Crafts Professionals 
ASCO (occupation type) Identifier 2531 Visual Arts And Crafts Professionals 
ASCED Qualification/Course Field of Education Identifier 1003 Visual Arts And Crafts 
Qualification/Course Level of Education Identifier 511 Certificate IV 
Taxonomy - Industry Sector N/A Visual Arts and Craft,Jewellery 
Taxonomy - Occupation N/A Glass Artist,Jewellery Designer,Studio Artist 

Classification history

SchemeCodeClassification valueStart dateEnd date
ANZSCO Identifier 211400 Visual Arts And Crafts Professionals 18/Apr/2008 
ASCO (occupation type) Identifier 2531 Visual Arts And Crafts Professionals 18/Apr/2008 
ASCED Qualification/Course Field of Education Identifier 1003 Visual Arts And Crafts 18/Apr/2008 
Qualification/Course Level of Education Identifier 511 Certificate IV 18/Apr/2008 
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Modification History

Not Applicable

Description

Not Applicable

Pathways Information

Not Applicable

Licensing/Regulatory Information

Not Applicable

Entry Requirements

Not Applicable

Employability Skills Summary

The following table contains a summary of the Employability Skills  required for an artist at an artist-run studio. The Employability Skills facets described here are broad industry requirements that may vary depending on qualification packaging options.

Communication 

  • Passing on key safety information to colleagues.
  • Presenting concepts to others.
  • Interpreting briefs and conceptual visions.
  • Producing art works which are consistent with the conceptual vision.

Teamwork 

  • Checking safety procedures with other team members.
  • Discussing concepts, industry developments and work issues with colleagues.
  • Showing sensitivity to cultural and social differences when communicating with others.

Problem Solving 

  • Identifying safety issues and reporting them to appropriate person.
  • Refining concepts to incorporate feedback from others.
  • Applying selection criteria to finished work to be stored.
  • Adjusting techniques to achieve a particular effect.
  • Identifying and addressing copyright requirements.

Initiative and Enterprise 

  • Developing several possible concepts to communicate an idea.
  • Producing a range of samples in response to a brief or conceptual vision.

Planning and Organising 

  • Collecting and analysing information to develop concepts and ideas.
  • Organising the presentation of a concept to others.
  • Organising work tasks to ensure safety.
  • Organising information systematically.
  • Preparing and maintaining documentation.
  • Determining criteria for the selection of finished work for storage.
  • Identifying techniques and processes required to produce art works.
  • Sourcing and analysing information to inform design practice.
  • Researching and critically analysing history and theory to inform artistic practice.
  • Selecting and preparing work for exhibition.

Self-management 

  • Following workplace procedures, particularly in relation to OHS.
  • Maintaining personal safety standards.
  • Challenging one's own ideas and approaches.
  • Having clear goals about one's future as an artist.

Learning 

  • Evaluating information gained from research and integrating ideas into the development of own work.
  • Using practice, feedback and discussion and evaluation opportunities to continuously improve skills and knowledge.
  • Seeking specialist advice on copyright issues.
  • Improving skills through experimentation with materials and techniques.
  • Keeping up to date with industry and technological developments.
  • Undertaking training in the use of new technology to improve work practices.

Technology 

  • Using the internet for research.
  • Using electronic record keeping.
  • Using tools and equipment to produce art works.
  • Using technology to expand own arts practice.

Packaging Rules

Core Units 

Complete 4 core units :

BSBOHS201A Participate in OHS processes

CUVCOR04B Originate concept for own work and conduct critical discourse

CUVCOR09B Select and apply drawing techniques and media to represent and communicate the concept

CUVCOR13B Research and critically analyse history and theory to inform artistic practice

Elective Units 

Complete 14 other units 

At least 2 units  must be selected from one or more of the following areas of the Visual Arts Craft and Design Training Package:

  • Ceramics
  • Design
  • Digital art
  • Drawing
  • Glass
  • Installation
  • Jewellery
  • Painting
  • Performance art
  • Photoimaging
  • Prints
  • Public art
  • Sculpture
  • Textiles/fibre
  • Video art
  • Wood

In addition, at least 2 units  must be selected from one or more of the following areas of the Visual Arts Craft and Design Training Package:

  • Professional practice
  • Small business
  • Research and innovation

Remaining units may be selected from other areas of the Visual Arts Craft and Design Training Package or any relevant endorsed Training Package at the appropriate level.

The total package of units must meet the requirements of the Australian Qualifications Framework Descriptor for a Certificate IV. In all cases selection of electives must be guided by the job outcome sought, local industry requirements and the level of the qualification.

Notes on Certificate IV in Visual Arts and Contemporary Craft 

The Certificate IV in Visual Arts and Contemporary Craft is designed to reflect the role of individuals who demonstrate understanding of a broad knowledge base, apply solutions to a defined range of unpredictable problems, apply skill and knowledge to a wide variety of contexts, and take responsibility for their own outputs. They may take limited responsibility for the output of others, though in a visual arts context this is not always the case.

This qualification is flexible and designed to meet a broad range of industry needs. The workplace context for this qualification will vary and this context must guide the selection of elective units.

Examples of other Training Packages, which may be relevant to this qualification, are as follows:

  • Business Services, e.g. computer technology
  • Entertainment, e.g. props, sets, scenic art, costume
  • Financial Services, e.g. bookkeeping
  • Furnishing e.g. furniture production
  • Hospitality, e.g. food and beverage
  • Information Technology, e.g. Internet
  • Manufactured Mineral Products, e.g. ceramics
  • Metal and Engineering, e.g. jewellery
  • Museums and Library/Information Services, e.g. exhibitions
  • Music, e.g. performance
  • Printing and Graphic Arts, e.g. pre-press
  • Retail, e.g. customer service, sales
  • Screen and Media, e.g. digital content, set and scenery construction
  • Textile, Clothing and Footwear, e.g. clothing production
  • Tourism, e.g. guiding

Examples of appropriate elective units for particular jobs are as follows:

Artist at artist-run studio 

BSBCMM401A Make a presentation

BSBDIV301A Work effectively with diversity

CUEMAR03B Undertake marketing activities

CUFCMP501A Manage and exploit copyright arrangements

CUSGEN01A Use and adapt to changes in technology

CUVCRS02B Select sites and plan work

CUVCRS11B Select and prepare work for exhibition

CUVCRS14B Prepare, store and maintain finished work

CUVPRP01B Develop self as artist

CUVVSP13B Research and experiment with techniques for digital image enhancement and manipulation

CUVVSP24B Research and experiment with techniques to produce installation

CUVVSP36B Research and experiment with techniques to produce paintings

CUVVSP46B Research and experiment with techniques to produce prints

CUVVSP52B Research and experiment with techniques to produce sculpture

Artist at co-operative glass studio 

BSBSMB401A Establish legal and risk management requirements of small business

CUEMAR03B Undertake marketing activities

CUFCMP501A Manage and exploit copyright arrangements

CUSADM01A Purchase or hire equipment/supplies

CUSGEN01A Use and adapt to changes in technology

CUVCRS02B Select sites and plan work

CUVCRS03B Produce computer-aided drawings

CUVCRS11B Select and prepare work for exhibition

CUVCRS14B Prepare, store and maintain finished work

CUVDES04B Integrate colour theory and design processes in response to a brief

CUVPRP01B Develop self as artist

CUVVSP22B Research and experiment with techniques to produce glass work

CUVVSP48B Research and experiment with techniques to produce public art

CUVVSP52B Research and experiment with techniques to produce sculpture