Unit of competency
Modification History
Release |
Comments |
Release 1 |
This version first released with CUA Creative Arts and Culture Training Package version 2.0. |
Application
This unit describes the skills and knowledge required to use music technology as a creative tool in performance.
It applies to musicians and artists who use audio software applications and sensor/gesture based electronic instruments to manipulate a performance while it is happening.
Interactive technology can be applied in all musical genres and styles, from electronic dance music DJs, to solo or ensemble performances, to experimental sound sculptures and installations.
No licensing, legislative or certification requirements apply to this unit at the time of publication.
Unit Sector
Performing arts – music performance
Elements and Performance Criteria
ELEMENT |
PERFORMANCE CRITERIA |
Elements describe the essential outcomes. |
Performance criteria describe the performance needed to demonstrate achievement of the element. |
1. Generate ideas for enhancing performances |
1.1 Research ways in which interactive technologies can be applied to music performances 1.2 Listen to or view recordings of performances where interactive technologies have been used, as a way of generating ideas in relation to own music practice 1.3 Collaborate with appropriate people to explore ideas for incorporating interactive technology into planned performances 1.4 Identify factors that may affect how interactive technology can be incorporated into planned performances, and adjust ideas accordingly |
2. Prepare interactive elements |
2.1 Set up instruments and equipment in accordance with work health and safety (WHS) principles and product instructions 2.2 Use features of relevant software and/or electronic devices to generate a sample of interactive elements required for performances 2.3 Discuss and evaluate the effectiveness of work in progress with appropriate people 2.4 Incorporate feedback and new ideas into the preparation of interactive elements as required 2.5 Review and test interactive elements, and make necessary adjustments 2.6 Confirm plan for use of interactive technology in own performance |
3. Integrate interactive elements |
3.1 Implement plan for incorporating interactive technology elements in performance 3.2 Respond to contingencies to maintain the integrity of the performance 3.3 Interact professionally with fellow performers, stage management and other artistic, venue, studio and organisational staff as required 3.4 Take and give cues to contribute to a cohesive performance |
4. Review performances |
4.1 Assess contribution of interactive technology to performance in discussion with appropriate people 4.2 Develop strategies for improving application of interactive technology in future performances |
Foundation Skills
This section describes language, literacy, numeracy and employment skills incorporated in the performance criteria that are required for competent performance.
Skill |
Performance Criteria |
Description |
Reading |
1.1, 1.4 |
|
Oral Communication |
1.2, 1.3, 2.3, 3.3, 3.4, 4.1 |
|
Navigate the world of work |
2.1, 3.3 |
|
Interact with others |
1.3, 2.3, 3.3, 3.4, 4.1 |
|
Get the work done |
1.1-1.4, 2.2, 2.4, 2.5, 2.6, 3.1, 3.2, 4.1, 4.2 |
|
Unit Mapping Information
Code and title current version |
Code and title previous version |
Comments |
Equivalence status |
CUAMPF502 Incorporate interactive technology into performance |
CUSMPF502A Incorporate interactive technology into performance |
Updated to meet Standards for Training Packages. Minor edits to elements and performance criteria. |
Equivalent unit |
Links
Companion Volume implementation guides are found in VETNet - https://vetnet.gov.au/Pages/TrainingDocs.aspx?q=1db201d9-4006-4430-839f-382ef6b803d5