Unit of competency
Modification History
Release |
Comments |
Release 1 |
This version first released with CUA Creative Arts and Culture Training Package version 2.0. |
Application
This unit describes the skills and knowledge required to design and test interactions for interactive media products.
It applies to individuals who apply knowledge of human-computer interaction to design and testing of interactivity of products including games, e-learning resources or websites. User experience designers liaise with a range of technical and creative team members.
No licensing, legislative or certification requirements apply to this unit at the time of publication.
Unit Sector
Visual Communication – Digital Content and Imaging
Elements and Performance Criteria
ELEMENT |
PERFORMANCE CRITERIA |
Elements describe the essential outcomes. |
Performance criteria describe the performance needed to demonstrate achievement of the element. |
1. Identify project requirements |
1.1 Discuss design briefs with relevant personnel to clarify production requirements 1.2 Discuss, with relevant personnel, the purpose of the interactive media product 1.3 Identify technical parameters of appropriate interactive media products, including format and delivery platform 1.4 Identify target audience and user characteristics to inform design of interactions |
2. Generate ideas for interactions |
2.1 Research the delivery platform and analyse its potential for human-computer interaction 2.2 Generate a range of ideas for interactions to engage users 2.3 Evaluate new ideas and incorporate them as appropriate 2.4 Consult relevant personnel to confirm all options are considered 2.5 Select a systematic approach to interaction design that will meet creative, production and technical requirements specified in briefs |
3. Draft interaction design specifications |
3.1 Draft design specifications for all interactive sequences 3.2 Select sequences as prototypes and demonstrate prototype interactions to relevant personnel using a wireframe 3.3 Conduct user experience tests with prototype interactive sequence 3.4 Use test results to measure user engagement and identify logical inconsistencies in design 3.5 Document all feedback and incorporate into draft design specifications |
4. Finalise interaction designs |
4.1 Re-evaluate interactions on the basis of feedback from user tests 4.2 Discuss and confirm additional requirements or modifications to the interaction design with relevant personnel 4.3 Write final interaction design specifications to reflect all additional requirements or modifications |
Foundation Skills
This section describes language, literacy, numeracy and employment skills incorporated in the performance criteria that are required for competent performance.
Skill |
Performance Criteria |
Description |
Reading |
1.3, 1.4, 2.1, 2.3, 3.4, 3.5, 4.1, 4.3 |
|
Writing |
2.2, 2.3, 3.1, 3.5, 4.3 |
|
Oral Communication |
1.1, 1.2, 2.4, 3.3, 4.2 |
|
Numeracy |
3.4 |
|
Interact with others |
1.1, 1.2, 2.4, 3.3, 4.2 |
|
Get the work done |
1.1-1.4, 2.1-2.5, 3.1-3.5, 4.1-4.3 |
|
Unit Mapping Information
Code and title current version |
Code and title previous version |
Comments |
Equivalence status |
CUADIG506 Design interaction |
CUFDIG506A Design interaction |
Updated to meet Standards for Training Packages. Minor edits to performance criteria. |
Equivalent unit |
Links
Companion Volume implementation guides are found in VETNet - https://vetnet.gov.au/Pages/TrainingDocs.aspx?q=1db201d9-4006-4430-839f-382ef6b803d5