Modification History
New unit
Unit Descriptor
This unit of competency specifies the outcomes required to produce rendered and animated fly-bys and walk-throughs of three-dimensional (3-D) models for small-scale building design projects covered by the Building Code of Australia (BCA), except construction Type A buildings.
It also covers demonstrating and discussing the rendered animations with clients and stakeholders.
Application of the Unit
This unit of competency supports building designers who use 3-D models to inform clients and other stakeholders of potential design concepts.
Licensing/Regulatory Information
Work in this area must be completed according to relevant legislative, industry and organisational requirements, including occupational health and safety (OHS) policies and procedures.
Different states and territories may have regulatory mechanisms that apply to this unit. Users are advised to check for regulatory limitations.
Pre-Requisites
Not applicable.
Employability Skills Information
This unit contains employability skills.
Elements and Performance Criteria Pre-Content
Elements describe the essential outcomes of a unit of competency. |
Performance criteria describe the performance needed to demonstrate achievement of the element. Where bold italicised text is used, further information is detailed in the required skills and knowledge section and the range statement. Assessment of performance is to be consistent with the evidence guide. |
Elements and Performance Criteria
1 |
Digitally render 3-D models to photo-realistic quality |
1.1 |
3-D models of small-scale building design projects are imported into rendering software applications as required and objects are separated and saved according to workplace procedures. |
1.2 |
Material finishes are sourced or created using software functions, and applied to objects according to project and workplace requirements. |
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1.3 |
Rendering is edited to ensure clarity, and accuracy of detail is retained when 3-D model is transferred to different applications. |
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1.4 |
Light and shade requirements are analysed and realistic lighting effects for night and day are created by editing individual light parameters. |
2 |
Digitally animate 3-D models. |
2.1 |
Animation requirements are analysed and animation storyboards created using formats appropriate to project contexts. |
2.2 |
Camera paths and pan camera locations are determined to produce optimal displays of models according to project and workplace requirements. |
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2.3 |
Lighting levels and sequences for animations are determined to meet storyboard requirements. |
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2.4 |
Fly-by or walk-through animation sequences are created for all camera paths and pan cameras, including animation of objects within scenes. |
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2.5 |
Animation presentation parameters are determined and applied to suit different project contexts. |
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2.6 |
Animation sequences are combined and edited to produce completed animations that meet project requirements. |
3 |
Present rendered animations to clients |
3.1 |
Rendered animations of 3-D models are presented and explained to client according to workplace procedures. |
3.2 |
Hard copy images of specified views are presented and explained to client as required. |
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3.3 |
Client feedback is encouraged and incorporated into animations. |
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3.4 |
Files for finalised animations are saved and processed according to project and workplace requirements. |
Required Skills and Knowledge
This section describes the skills and knowledge required for this unit. |
Required skills |
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Required knowledge |
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Evidence Guide
The evidence guide provides advice on assessment and must be read in conjunction with the performance criteria, required skills and knowledge, range statement and the Assessment Guidelines for the Training Package. |
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Critical aspects for assessment and evidence required to demonstrate competency in this unit |
A person should demonstrate the ability to:
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Context of and specific resources for assessment |
Assessment of this unit:
Resource implications for assessment include:
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Method of assessment |
Assessment for this unit must verify the practical application of the required skills and knowledge, using one or more of the following methods:
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Guidance information for assessment |
This unit could be assessed on its own or in combination with other units relevant to the job function. Where applicable, physical resources should include equipment modified for people with disabilities. Access must be provided to appropriate learning and/or assessment support when required. Assessment processes and techniques must be culturally appropriate, and appropriate to the language and literacy capacity of the candidate and the work being performed. |
Range Statement
The range statement relates to the unit of competency as a whole. It allows for different work environments and situations that may affect performance. Bold italicised wording, if used in the performance criteria, is detailed below. Essential operating conditions that may be present with training and assessment (depending on the work situation, needs of the candidate, accessibility of the item, and local industry and regional contexts) may also be included. |
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Small-scale building design projects : |
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Material finishes may include: |
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Animation requirements may include: |
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Lighting levels and sequences may include: |
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Animation presentation parameters may include: |
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Unit Sector(s)
Building design
Custom Content Section
Not applicable.