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Accredited course details

11151NAT - Advanced Diploma of Professional Game Development


Summary

Status:
Current
Currency period start:
16/Mar/2023 
Currency period end:
15/Mar/2028 
End reason:
 
Renewal application received:
No
Authority:
National Vocational Education and Training Regulator Act 2011 
Description:
This course is designed to develop and enhance the professional and advanced game art and animation, game programming or game design technical skills required by new entrants in the games, simulation and other related digital industries.

This course will provide participants with the skills and knowledge required to demonstrate specialised individual technical skills in the specific industry areas of game art, game programming or game design, manage game development projects and communicate and collaborate effectively with peers.

At the successful completion of the course graduates will be able to seek entry-level employment opportunities in the games development and related creative industries. 
Mapping:
Mapping
The previous version of this course is 10702NAT

Currency period application renew history

Currency Period Start dateCurrency Period End dateApplication RenewOutcome of applicationDate of effect
16/Mar/202315/Mar/2028No  

Completion mapping

CodeSort Table listing Mappings History by the Code columnTitleSort Table listing Mappings History by the Title columnStatus/UsageStart dateSort Table listing Mappings History by the Start date columnEnd dateSort Table listing Mappings History by the End date column
ICTGAM533 - Create complex 3-D interactive gamesCreate complex 3-D interactive games Current16/Mar/2023 
NAT11151001 - Plan and pitch a game design proposalPlan and pitch a game design proposal Current16/Mar/2023 
NAT11151002 - Manage major game productionManage major game production Current16/Mar/2023 
NAT11151003 - Implement online promotion strategyImplement online promotion strategy Current16/Mar/2023 
NAT11151012 - Apply procedural production processes to 3D digital artApply procedural production processes to 3D digital art Current16/Mar/2023 
NAT11151014 - Create modular real time 3D environments Create modular real time 3D environments  Current16/Mar/2023 
NAT11151015 - Apply advanced texturing techniquesApply advanced texturing techniques Current16/Mar/2023 
ICTGAM532 - Create design concepts for digital games and 3-D mediaCreate design concepts for digital games and 3-D media Current16/Mar/2023 
ICTGAM425 - Create visual design components in interactive gamesCreate visual design components in interactive games Current16/Mar/2023 
ICTGAM552 - Create complex 3-D characters for gamesCreate complex 3-D characters for games Current16/Mar/2023 
Items per page 10 | 20 | 50 | 100
Displaying items 1 - 10 of 31

Completion mapping history

CodeSort Table listing Mappings History by the Code columnTitleSort Table listing Mappings History by the Title columnStatus/UsageStart dateSort Table listing Mappings History by the Start date columnEnd dateSort Table listing Mappings History by the End date column
ICTGAM533 - Create complex 3-D interactive gamesCreate complex 3-D interactive games Current16/Mar/2023 
NAT11151001 - Plan and pitch a game design proposalPlan and pitch a game design proposal Current16/Mar/2023 
NAT11151002 - Manage major game productionManage major game production Current16/Mar/2023 
NAT11151003 - Implement online promotion strategyImplement online promotion strategy Current16/Mar/2023 
NAT11151012 - Apply procedural production processes to 3D digital artApply procedural production processes to 3D digital art Current16/Mar/2023 
NAT11151014 - Create modular real time 3D environments Create modular real time 3D environments  Current16/Mar/2023 
NAT11151015 - Apply advanced texturing techniquesApply advanced texturing techniques Current16/Mar/2023 
ICTGAM532 - Create design concepts for digital games and 3-D mediaCreate design concepts for digital games and 3-D media Current16/Mar/2023 
ICTGAM425 - Create visual design components in interactive gamesCreate visual design components in interactive games Current16/Mar/2023 
ICTGAM552 - Create complex 3-D characters for gamesCreate complex 3-D characters for games Current16/Mar/2023 
Items per page 10 | 20 | 50 | 100
Displaying items 1 - 10 of 31

Classifications

SchemeCodeClassification value
ANZSCO Identifier 261399 Software And Applications Programmers Nec 
ASCED Qualification/Course Field of Education Identifier 0201 Computer Science 
Qualification/Course Level of Education Identifier 411 Advanced Diploma 
Nationally Recognised Training Type 12 Course 

Classification history

SchemeCodeClassification valueStart dateEnd date
ANZSCO Identifier 261399 Software And Applications Programmers Nec 16/Mar/2023 
ASCED Qualification/Course Field of Education Identifier 0201 Computer Science 16/Mar/2023 
Qualification/Course Level of Education Identifier 411 Advanced Diploma 16/Mar/2023 
Nationally Recognised Training Type 12 Course 14/Feb/2023 

Restrictions

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Restrictions history

RestrictionStart DateEnd Date
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