^

 
 

Accredited course details

10702NAT - Advanced Diploma of Professional Game Development


Summary

Status:
Non-Current
Currency period start:
16/Mar/2018 
Currency period end:
15/Mar/2023 
End reason:
Accreditation period was ended and the course replaced 
Renewal application received:
Yes
Outcome of application:
Granted
Authority:
National Vocational Education and Training Regulator Act 2011 
Description:
The specific job outcomes achieved upon successful completion of the course lie in the programming, design and art disciplines within games, simulation, film and other related digital industries.  
Mapping:
Mapping
The new version of this course is 11151NAT

Currency period application renew history

Currency Period Start dateCurrency Period End dateApplication RenewOutcome of applicationDate of effect
16/Mar/201815/Mar/2023YesGranted

Completion mapping

CodeSort Table listing Mappings History by the Code columnTitleSort Table listing Mappings History by the Title columnStatus/UsageStart dateSort Table listing Mappings History by the Start date columnEnd dateSort Table listing Mappings History by the End date column
PGDPRD6001 - Plan and pitch a game design proposalPlan and pitch a game design proposal Non-Current16/Mar/2018 
PGDPRD6002 - Manage major game productionManage major game production Non-Current16/Mar/2018 
PGDPRD6003 - Implement online promotion strategyImplement online promotion strategy Non-Current16/Mar/2018 
ICTGAM302 - Design and apply simple textures to digital artDesign and apply simple textures to digital art Superseded16/Mar/2018 
CUAANM302 - Create 3D digital animationsCreate 3D digital animations Current16/Mar/2018 
PGDEXR6011 - Create digital elements to be used within extended reality technologiesCreate digital elements to be used within extended reality technologies Non-Current16/Mar/2018 
PGDPGM6013 - Create 3D digital assets using photogrammetry productionCreate 3D digital assets using photogrammetry production Non-Current16/Mar/2018 
PGDGSP6006 - Develop complex systems for real time applicationsDevelop complex systems for real time applications Non-Current16/Mar/2018 
PGDMTH6005 - Apply fundamental games programming mathematics skillsApply fundamental games programming mathematics skills Non-Current16/Mar/2018 
PGDEXR6003 - Identify, evaluate and apply digital extended reality techniquesIdentify, evaluate and apply digital extended reality techniques Non-Current16/Mar/2018 
PGDGTS6007 - Test products externallyTest products externally Non-Current16/Mar/2018 
PGDRPY6008 - Research player psychologyResearch player psychology Non-Current16/Mar/2018 
PGDGEN6009 - Apply game economicsApply game economics Non-Current16/Mar/2018 
PGDDGC6010 - Deliver games for clientsDeliver games for clients Non-Current16/Mar/2018 
PGDEXR6004 - Identify, evaluate and apply digital extended reality techniquesIdentify, evaluate and apply digital extended reality techniques Non-Current16/Mar/2018 
PGDPRO6012 - Apply procedural production processes to 3-D digital artApply procedural production processes to 3-D digital art Non-Current16/Mar/2018 
BSBCRT412 - Articulate, present and debate ideasArticulate, present and debate ideas Current17/May/2021 
BSBCRT512 - Originate and develop conceptsOriginate and develop concepts Current17/May/2021 
BSBSTR501 - Establish innovative work environmentsEstablish innovative work environments Current17/May/2021 
BSBPMG430 - Undertake project workUndertake project work Current17/May/2021 
BSBWHS521 - Ensure a safe workplace for a work areaEnsure a safe workplace for a work area Current17/May/2021 
CUADES412 - Interpret and respond to a design briefInterpret and respond to a design brief Current17/May/2021 
ICTGAM420 - Produce interactive gamesProduce interactive games Current17/May/2021 
ICTGAM421 - Identify and apply games design and game play principlesIdentify and apply games design and game play principles Current17/May/2021 
ICTGAM423 - Apply artificial intelligence in game developmentApply artificial intelligence in game development Current17/May/2021 
ICTGAM424 - Develop story and content in digital gamesDevelop story and content in digital games Current17/May/2021 
ICTGAM425 - Create visual design components in interactive gamesCreate visual design components in interactive games Current17/May/2021 
ICTGAM431 - Design and create 3-D digital modelsDesign and create 3-D digital models Current17/May/2021 
ICTGAM532 - Create design concepts for digital games and 3-D mediaCreate design concepts for digital games and 3-D media Current17/May/2021 
ICTGAM533 - Create complex 3-D interactive gamesCreate complex 3-D interactive games Current17/May/2021 
ICTGAM535 - Develop complex 3-D software for games and interactive mediaDevelop complex 3-D software for games and interactive media Current17/May/2021 
ICTGAM537 - Prepare games for different platforms and delivery modesPrepare games for different platforms and delivery modes Current17/May/2021 
ICTGAM538 - Manage testing of games and interactive mediaManage testing of games and interactive media Current17/May/2021 
ICTGAM542 - Animate 3-D characters for digital gamesAnimate 3-D characters for digital games Current17/May/2021 
ICTGAM545 - Manage technical art and rigging in 3-D animationsManage technical art and rigging in 3-D animations Current17/May/2021 
ICTGAM547 - Create interactive 3-D environments for digital gamesCreate interactive 3-D environments for digital games Current17/May/2021 
ICTGAM549 - Collaborate in design of 3-D game levels and environmentsCollaborate in design of 3-D game levels and environments Current17/May/2021 
ICTGAM552 - Create complex 3-D characters for gamesCreate complex 3-D characters for games Current17/May/2021 
ICTGAM554 - Create games for mobile devicesCreate games for mobile devices Current17/May/2021 
ICTGAM556 - Develop and implement physics in 3-D digital gamesDevelop and implement physics in 3-D digital games Current17/May/2021 
ICTGAM557 - Complete compositing to create elements for 3-D and digital effects environmentsComplete compositing to create elements for 3-D and digital effects environments Current17/May/2021 
ICTICT430 - Apply software development methodologiesApply software development methodologies Current17/May/2021 
ICTICT433 - Build graphical user interfacesBuild graphical user interfaces Current17/May/2021 
ICTICT435 - Create technical documentationCreate technical documentation Current17/May/2021 
ICTICT427 - Identify, evaluate and apply current industry-specific technologies to meet organisational needsIdentify, evaluate and apply current industry-specific technologies to meet organisational needs Current17/May/2021 
ICTICT525 - Identify and manage the implementation of industry specific technologiesIdentify and manage the implementation of industry specific technologies Current17/May/2021 
ICTPRG429 - Maintain open-source code programsMaintain open-source code programs Current17/May/2021 
ICTPRG433 - Test software developmentsTest software developments Current17/May/2021 
ICTPRG434 - Automate processesAutomate processes Current17/May/2021 
ICTPRG430 - Apply introductory object-oriented language skillsApply introductory object-oriented language skills Current17/May/2021 
Items per page 10 | 20 | 50 | 100
Displaying items 1 - 50 of 69

Completion mapping history

CodeSort Table listing Mappings History by the Code columnTitleSort Table listing Mappings History by the Title columnStatus/UsageStart dateSort Table listing Mappings History by the Start date columnEnd dateSort Table listing Mappings History by the End date column
BSBCRT412 - Articulate, present and debate ideasArticulate, present and debate ideas Current17/May/2021 
BSBCRT512 - Originate and develop conceptsOriginate and develop concepts Current17/May/2021 
BSBSTR501 - Establish innovative work environmentsEstablish innovative work environments Current17/May/2021 
BSBPMG430 - Undertake project workUndertake project work Current17/May/2021 
BSBWHS521 - Ensure a safe workplace for a work areaEnsure a safe workplace for a work area Current17/May/2021 
CUADES412 - Interpret and respond to a design briefInterpret and respond to a design brief Current17/May/2021 
ICTGAM420 - Produce interactive gamesProduce interactive games Current17/May/2021 
ICTGAM421 - Identify and apply games design and game play principlesIdentify and apply games design and game play principles Current17/May/2021 
ICTGAM423 - Apply artificial intelligence in game developmentApply artificial intelligence in game development Current17/May/2021 
ICTGAM424 - Develop story and content in digital gamesDevelop story and content in digital games Current17/May/2021 
Items per page 10 | 20 | 50 | 100
Displaying items 1 - 10 of 125

Classifications

SchemeCodeClassification value
Qualification/Course Level of Education Identifier 411 Advanced Diploma 
Nationally Recognised Training Type 12 Course 

Classification history

SchemeCodeClassification valueStart dateEnd date
ANZSCO Identifier 261399 Software And Applications Programmers Nec 16/Mar/201815/Mar/2023
ASCED Qualification/Course Field of Education Identifier 0201 Computer Science 16/Mar/201815/Mar/2023
Qualification/Course Level of Education Identifier 411 Advanced Diploma 16/Mar/2018 
Nationally Recognised Training Type 12 Course 16/Mar/2018 

Restrictions

No records to display.

Restrictions history

RestrictionStart DateEnd Date
No records to display.

Attachments

  • No WORD attachment exists
  • No PDF attachment exists