Unit of competency
Modification History
Release |
Comments |
Release 1 |
This version first released with ICT Information and Communications Technology Training Package Version 1.0. |
Application
This unit describes the skills and knowledge required to create compound models using recognised industry software suitable to the animation production process, according to a defined set of parameters.
It applies to individuals with high-level technical and analytical skills working as modellers or artists, in the game development industry.
No licensing, legislative or certification requirements apply to this unit at the time of publication.
Unit Sector
Game development
Elements and Performance Criteria
ELEMENT |
PERFORMANCE CRITERIA |
Elements describe the essential outcomes. |
Performance criteria describe the performance needed to demonstrate achievement of the element. |
1. Determine model creation requirements |
1.1 Analyse and follow the design requirements, production documentation and organisational guidelines 1.2 Select the 3-D modelling software tools that best suit the type of production for which 3-D digital models are being created |
2. Create 3-D digital models using a variety of modelling techniques |
2.1 Determine the most efficient modelling methodology 2.2 Apply a variety of modelling techniques 2.3 Create the 3-D digital models 2.4 Progressively refine and check the integrity of the models |
3. Combine 3-D models to create a scene |
3.1 Combine the 3-D models to create a scene, based on the design requirements 3.2 Submit the models to the relevant personnel for comment, to determine whether the production requirements have been met, and make final adjustments, if required |
4. Render 3-D digital models using appropriate render engine |
4.1 Test the rendering scene and adjust the settings 4.2 Render the final 3-D scene 4.3 Submit the final model renders to the relevant personnel |
5. Back up work |
5.1 Make backup copies of the files 5.2 Complete the workplace documentation, according to predetermined procedures |
Foundation Skills
This section describes language, literacy, numeracy and employment skills incorporated in the performance criteria that are required for competent performance.
Skill |
Performance Criteria |
Description |
Reading |
1.1, 3.1, 5.2 |
|
Writing |
5.2 |
|
Oral Communication |
3.2, 4.3 |
|
Numeracy |
2.4, 3.2, 4.1 |
|
Get the work done |
All |
|
Unit Mapping Information
Code and title current version |
Code and title previous version |
Comments |
Equivalence status |
ICTGAM520 Create and combine 3-D digital games and components |
ICAGAM520A Create and combine 3-D digital games and components |
Updated to meet Standards for Training Packages |
Equivalent unit |
Links
Companion Volume implementation guides are found in VETNet - https://vetnet.gov.au/Pages/TrainingDocs.aspx?q=a53af4e4-b400-484e-b778-71c9e9d6aff2