Modification History
Version |
Comments |
CUVDIG501A |
This version first released with CUV11 Visual Arts, Craft and Design Training Package version 1.0 |
Unit Descriptor
This unit describes the performance outcomes, skills and knowledge required to refine techniques in working with digital media and to develop own digital art style in a body of creative work. This occurs through a process of research, refinement and evaluation.
Application of the Unit
Visual artists and designers whose practice includes the creation of digital media works apply the skills and knowledge in this unit. Work could be completely digital or an integration of digital and traditional media.
At this level, the practitioner has a well-developed command of digital technologies as well as the conceptual and creative skills to create a coherent body of digital work.
Technique refinement is a largely independent activity with mentoring and guidance as required. It would normally include work with several different techniques and technologies as part of the process of developing an individual style. In practice, this process is integrated with the skills described in the unit CUVPRP501A Realise a body of creative work.
Licensing/Regulatory Information
No licensing, legislative, regulatory or certification requirements apply to this unit at the time of endorsement.
Pre-Requisites
Not applicable.
Employability Skills Information
This unit contains employability skills.
Elements and Performance Criteria Pre-Content
Element |
Performance Criteria |
Elements describe the essential outcomes of a unit of competency. |
Performance criteria describe the performance needed to demonstrate achievement of the element. Where bold italicised text is used, further information is detailed in the required skills and knowledge section and the range statement. Assessment of performance is to be consistent with the evidence guide. |
Elements and Performance Criteria
1. Research digital media ideas and techniques |
1.1. Support professional practice by expanding own knowledge of historical and contemporary digital media practice 1.2. Research ways that other artists have used different digital media techniques 1.3. Investigate how particular digital media techniques work to achieve different technical effects 1.4. Evaluate the relationships between digital media techniques and ideas 1.5. Adapt and use relevant ideas and approaches with consideration of intellectual property requirements |
2. Select digital media techniques for refinement |
2.1. Consider the opportunities offered by different digital media techniques 2.2. Determine limitations and constraints of particular techniques 2.3. Select digital media techniques for refinement |
3. Consolidate digital media technique to professional level |
3.1. Establish and follow safe work practices for selected techniques 3.2. Develop increasing confidence and skill through practice and experimentation 3.3. Proactively identify and resolve technical problems in digital media projects based on developing expertise 3.4. Challenge and test ideas, and allow new and unpredictable ideas to emerge 3.5. Evolve ideas and other professional skills through ongoing experimentation with technique 3.6. Develop own ways of working with techniques to create individual style 3.7. Create a coherent body of digital media work that shows command of selected digital media techniques |
4. Evaluate own digital media technique |
4.1. Evaluate development of own technique with others and seek feedback 4.2. Seek and participate in conversations that challenge and explore different concepts and approaches 4.3. Reflect on the particular ways that experimentation with different techniques has informed own work 4.4. Identify ways in which technique may be further developed as part of a professional practice and build ideas into future work |
Required Skills and Knowledge
This section describes the skills and knowledge required for this unit.
Required skills
- communication skills to engage with others about the technical and conceptual aspects of digital media work
- critical thinking and analytical skills to:
- evaluate and make judgements about relationships between digital media technique, effects and ideas
- make critical evaluations of own digital media technique
- make critical evaluations of research findings
- initiative and enterprise skills to identify and act on opportunities for own practice presented by research
- learning skills to develop and refine own skills to a professional practice standard
- literacy skills to analyse complex and varied information about digital media technique
- problem-solving skills to identify and resolve technical problems in digital media work
- self-management and planning skills to create a coherent body of digital media work
- technical skills to show command of chosen digital media techniques at a professional level
- technology skills to use the internet as a research tool.
Required knowledge
- relationship between digital media technique, particular effects and ideas – in the work of other artists and in the context of own practice
- extended range of information sources that support research in digital media practice
- cultural, sociological, philosophical, aesthetic, political and commercial influences on digital media technique, in historical and contemporary contexts
- professional development opportunities for artists seeking to develop a digital media practice
- elements and principles of design and how they may be used, adapted and challenged in the creation of work
- intellectual property issues and legislation associated with digital media as a professional practice
- sustainability issues for the professional operation of a practice that includes digital media
- OHS requirements for the set-up and operation of a professional work space for digital media work.
Evidence Guide
The evidence guide provides advice on assessment and must be read in conjunction with the performance criteria, required skills and knowledge, range statement and the Assessment Guidelines for the Training Package.
Overview of assessment |
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Critical aspects for assessment and evidence required to demonstrate competency in this unit |
Evidence of the ability to:
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Context of and specific resources for assessment |
Assessment must ensure access to:
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Method of assessment |
A range of assessment methods should be used to assess practical skills and knowledge. The following examples are appropriate for this unit:
Assessment methods should closely reflect workplace demands (e.g. literacy) and the needs of particular groups (e.g. people with disabilities, and people who may have literacy or numeracy difficulties, such as speakers of languages other than English, remote communities and those with interrupted schooling). |
Guidance information for assessment |
Holistic assessment with other units relevant to the industry sector, workplace and job role is recommended, for example:
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Range Statement
The range statement relates to the unit of competency as a whole. It allows for different work environments and situations that may affect performance. Bold italicised wording, if used in the performance criteria, is detailed below. Essential operating conditions that may be present with training and assessment (depending on the work situation, needs of the candidate, accessibility of the item, and local industry and regional contexts) may also be included.
Digital media techniques may include: |
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Technical effects may include: |
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Intellectual property requirements may relate to: |
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Opportunities may include: |
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Limitations and constraints may include: |
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Refinement relates to: |
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Safe work practices may include: |
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Coherent body of digital media work is: |
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Ways in which technique may be further developed may include: |
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Unit Sector(s)
Visual communication – digital content and imaging