Unit of competency
Modification History
Release |
Comments |
Release 1 |
This version first released with CUA Creative Arts and Culture Training Package version 2.0. |
Application
This unit describes the skills and knowledge required to create 3D digital environments using appropriate software, reference material and established designs.
It applies to individuals who follow technical and design specifications to produce 3D environments to scale. As members of a production team they must consider how later production stages rely on, and therefore influence, the creation of their work.
No licensing, legislative or certification requirements apply to this unit at the time of publication.
Unit Sector
Visual Communication – Animation and Digital Effects
Elements and Performance Criteria
ELEMENT |
PERFORMANCE CRITERIA |
Elements describe the essential outcomes. |
Performance criteria describe the performance needed to demonstrate achievement of the element. |
1. Clarify work requirements |
1.1 Determine requirements and purpose for 3D digital environments with reference to production documentation 1.2 Determine workflow sequences in consultation with relevant personnel to ensure production schedule deadlines are met 1.3 Select software that best suits the type of production and delivery platform for which 3D digital environments are being created 1.4 Gather and analyse reference materials to help with visualisation of 3D environments |
2. Create 3D digital environments |
2.1 Use software features to build a previsualisation of environments in relation to reference materials, and submit to relevant personnel for approval 2.2 Build realistically detailed environment models and progressively refine them until they meet design requirements 2.3 Check integrity of models and ensure spatial relationship (scale, form, weight and volume) meets design requirements 2.4 Apply texture coordinates as required 2.5 Create and incorporate matte paintings as required 2.6 Manipulate software features to apply lighting and shaders as required 2.7 Experiment with different lighting rigs and select a rig that meets design requirements 2.8 Adopt safe ergonomic practices when using screens and keyboards for extended periods of time 2.9 Continuously refine all aspects of 3D digital environments until required creative effect is achieved 2.10 Submit environments to relevant personnel for feedback on whether production requirements have been met and make final adjustments as required |
3. Finalise projects |
3.1 Render and output environments in required format and submit to relevant personnel by agreed deadlines 3.2 Make back-up copies of files, and save and store animations using appropriate output file formats and standard naming conventions 3.3 Participate in project evaluations and contribute ideas and suggestions about ways to improve future projects |
Foundation Skills
This section describes language, literacy, numeracy and employment skills incorporated in the performance criteria that are required for competent performance.
Skill |
Performance Criteria |
Description |
Reading |
1.1, 1.4, 2.2, 2.3, 3.2 |
|
Writing |
1.1, 1.2, 3.2 |
|
Oral Communication |
1.2, 2.1, 3.1, 3.3 |
|
Navigate the world of work |
2.8, 3.2 |
|
Interact with others |
1.2, 2.1, 3.1, 3.3 |
|
Get the work done |
1.1-1.4, 2.1-2.7, 2.9, 3.1-3.3 |
|
Unit Mapping Information
Code and title current version |
Code and title previous version |
Comments |
Equivalence status |
CUAANM502 Create 3D digital environments |
CUFANM502A Create 3D digital environments |
Updated to meet Standards for Training Packages. Minor edits to clarify performance criteria. |
Equivalent unit |
Links
Companion Volume implementation guides are found in VETNet - https://vetnet.gov.au/Pages/TrainingDocs.aspx?q=1db201d9-4006-4430-839f-382ef6b803d5